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Showing below up to 50 results in range #11 to #60.

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  1. Reducing memory usage‏‎ (52,711 views)
  2. How to install‏‎ (46,126 views)
  3. Physics‏‎ (46,032 views)
  4. Multithreading‏‎ (44,649 views)
  5. Lighting‏‎ (42,889 views)
  6. Picking‏‎ (39,353 views)
  7. Profiling Android Applications‏‎ (36,922 views)
  8. Loading 3ds Models from Blender‏‎ (35,409 views)
  9. Collision detection‏‎ (34,436 views)
  10. GPU guide‏‎ (33,731 views)
  11. Applets‏‎ (33,289 views)
  12. Instance Batch Rendering‏‎ (32,489 views)
  13. The different renderers‏‎ (32,167 views)
  14. Coordinate system‏‎ (29,887 views)
  15. First steps‏‎ (28,797 views)
  16. Installation of jPCT-AE‏‎ (28,113 views)
  17. Compiled objects‏‎ (26,981 views)
  18. Loading 3ds Keyframes from Blender‏‎ (26,687 views)
  19. Requirements‏‎ (26,485 views)
  20. Hybrid GPU Shader Animations for Bones‏‎ (26,206 views)
  21. Reducing high-poly models‏‎ (21,549 views)
  22. Heightmap‏‎ (19,562 views)
  23. Mip mapping‏‎ (19,106 views)
  24. Getting Worldspace Bounds‏‎ (18,633 views)
  25. OpenGL ES 2.0 support‏‎ (18,460 views)
  26. Exporting from Blender to Bones‏‎ (18,043 views)
  27. Using the emulator‏‎ (16,495 views)
  28. Simple Camera Movement‏‎ (16,427 views)
  29. FPS-like camera controls‏‎ (15,761 views)
  30. Thread safety‏‎ (12,441 views)
  31. Avoiding hiccups‏‎ (11,952 views)
  32. Create a cube‏‎ (11,718 views)
  33. Open sourced projects from Thomas‏‎ (11,632 views)
  34. Bones Ninja demo android studio project‏‎ (11,085 views)
  35. Animation Blending (combining vertex and bone animation)‏‎ (10,757 views)
  36. Performance monitor‏‎ (10,184 views)
  37. Requirements for jPCT-AE‏‎ (10,158 views)
  38. Applet using the lwjgl joystick‏‎ (10,125 views)
  39. Tutorial: Creating models in 3dsMAX and Render via jPCT-Bones‏‎ (9,926 views)
  40. Changing applet's heap size via HTML‏‎ (9,279 views)
  41. Nullpointer during rendering and/or collision detection‏‎ (8,673 views)
  42. Using jPCT in Swing‏‎ (8,480 views)
  43. Mouse follow demo‏‎ (8,025 views)
  44. Notes on Exporting from Maya/Max/Softimage with OgreMax‏‎ (7,778 views)
  45. Texture splatting on a terrain‏‎ (7,440 views)
  46. Distance based functions snippet‏‎ (7,428 views)
  47. MultiTouch camera controls‏‎ (7,409 views)
  48. Links‏‎ (7,264 views)
  49. Nicer GUI elements with NinePatches‏‎ (6,910 views)
  50. Develop JPCT programs using Python language (Jython)‏‎ (6,241 views)

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