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Showing below up to 41 results in range #31 to #71.

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  1. Reducing high-poly models‏‎ (21,440 views)
  2. Heightmap‏‎ (19,479 views)
  3. Mip mapping‏‎ (19,026 views)
  4. Getting Worldspace Bounds‏‎ (18,556 views)
  5. OpenGL ES 2.0 support‏‎ (18,295 views)
  6. Exporting from Blender to Bones‏‎ (17,957 views)
  7. Using the emulator‏‎ (16,395 views)
  8. Simple Camera Movement‏‎ (16,346 views)
  9. FPS-like camera controls‏‎ (15,687 views)
  10. Thread safety‏‎ (12,338 views)
  11. Avoiding hiccups‏‎ (11,891 views)
  12. Create a cube‏‎ (11,645 views)
  13. Open sourced projects from Thomas‏‎ (11,428 views)
  14. Bones Ninja demo android studio project‏‎ (10,888 views)
  15. Animation Blending (combining vertex and bone animation)‏‎ (10,674 views)
  16. Performance monitor‏‎ (10,099 views)
  17. Requirements for jPCT-AE‏‎ (10,080 views)
  18. Applet using the lwjgl joystick‏‎ (10,051 views)
  19. Tutorial: Creating models in 3dsMAX and Render via jPCT-Bones‏‎ (9,830 views)
  20. Changing applet's heap size via HTML‏‎ (9,173 views)
  21. Nullpointer during rendering and/or collision detection‏‎ (8,527 views)
  22. Using jPCT in Swing‏‎ (8,388 views)
  23. Mouse follow demo‏‎ (7,951 views)
  24. Notes on Exporting from Maya/Max/Softimage with OgreMax‏‎ (7,677 views)
  25. Distance based functions snippet‏‎ (7,352 views)
  26. Texture splatting on a terrain‏‎ (7,345 views)
  27. MultiTouch camera controls‏‎ (7,326 views)
  28. Links‏‎ (7,190 views)
  29. Nicer GUI elements with NinePatches‏‎ (6,842 views)
  30. Develop JPCT programs using Python language (Jython)‏‎ (6,123 views)
  31. Basic shadow mapping‏‎ (5,720 views)
  32. Fake unlimited viewing distance‏‎ (5,119 views)
  33. No or wrong textures after loading a model‏‎ (4,943 views)
  34. Example for Google Cardboard‏‎ (4,763 views)
  35. Software mode demo‏‎ (3,648 views)
  36. Particle effect example‏‎ (2,774 views)
  37. How to use bones to load static models‏‎ (2,445 views)
  38. Applet using a joystick‏‎ (2,408 views)
  39. Terrain with foliage example‏‎ (2,213 views)
  40. Test‏‎ (1,626 views)
  41. Tutorial: Creating models in 3dsMAX and Render via JPCT-Bones‏‎ (1,138 views)

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