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Showing below up to 20 results in range #31 to #50.

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  1. Reducing high-poly models‏‎ (21,383 views)
  2. Heightmap‏‎ (19,408 views)
  3. Mip mapping‏‎ (18,918 views)
  4. Getting Worldspace Bounds‏‎ (18,374 views)
  5. OpenGL ES 2.0 support‏‎ (18,237 views)
  6. Exporting from Blender to Bones‏‎ (17,793 views)
  7. Using the emulator‏‎ (16,328 views)
  8. Simple Camera Movement‏‎ (16,295 views)
  9. FPS-like camera controls‏‎ (15,579 views)
  10. Thread safety‏‎ (12,281 views)
  11. Avoiding hiccups‏‎ (11,820 views)
  12. Create a cube‏‎ (11,589 views)
  13. Open sourced projects from Thomas‏‎ (11,378 views)
  14. Bones Ninja demo android studio project‏‎ (10,832 views)
  15. Animation Blending (combining vertex and bone animation)‏‎ (10,633 views)
  16. Requirements for jPCT-AE‏‎ (10,048 views)
  17. Applet using the lwjgl joystick‏‎ (10,019 views)
  18. Performance monitor‏‎ (10,007 views)
  19. Tutorial: Creating models in 3dsMAX and Render via jPCT-Bones‏‎ (9,747 views)
  20. Changing applet's heap size via HTML‏‎ (9,141 views)

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