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Showing below up to 41 results in range #31 to #71.

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  1. Reducing high-poly models‏‎ (21,421 views)
  2. Heightmap‏‎ (19,440 views)
  3. Mip mapping‏‎ (18,971 views)
  4. Getting Worldspace Bounds‏‎ (18,542 views)
  5. OpenGL ES 2.0 support‏‎ (18,274 views)
  6. Exporting from Blender to Bones‏‎ (17,938 views)
  7. Using the emulator‏‎ (16,369 views)
  8. Simple Camera Movement‏‎ (16,328 views)
  9. FPS-like camera controls‏‎ (15,669 views)
  10. Thread safety‏‎ (12,310 views)
  11. Avoiding hiccups‏‎ (11,861 views)
  12. Create a cube‏‎ (11,614 views)
  13. Open sourced projects from Thomas‏‎ (11,410 views)
  14. Bones Ninja demo android studio project‏‎ (10,868 views)
  15. Animation Blending (combining vertex and bone animation)‏‎ (10,661 views)
  16. Performance monitor‏‎ (10,082 views)
  17. Requirements for jPCT-AE‏‎ (10,067 views)
  18. Applet using the lwjgl joystick‏‎ (10,045 views)
  19. Tutorial: Creating models in 3dsMAX and Render via jPCT-Bones‏‎ (9,807 views)
  20. Changing applet's heap size via HTML‏‎ (9,163 views)
  21. Nullpointer during rendering and/or collision detection‏‎ (8,509 views)
  22. Using jPCT in Swing‏‎ (8,367 views)
  23. Mouse follow demo‏‎ (7,933 views)
  24. Notes on Exporting from Maya/Max/Softimage with OgreMax‏‎ (7,672 views)
  25. Distance based functions snippet‏‎ (7,343 views)
  26. Texture splatting on a terrain‏‎ (7,335 views)
  27. MultiTouch camera controls‏‎ (7,307 views)
  28. Links‏‎ (7,174 views)
  29. Nicer GUI elements with NinePatches‏‎ (6,834 views)
  30. Develop JPCT programs using Python language (Jython)‏‎ (6,106 views)
  31. Basic shadow mapping‏‎ (5,703 views)
  32. Fake unlimited viewing distance‏‎ (5,110 views)
  33. No or wrong textures after loading a model‏‎ (4,927 views)
  34. Example for Google Cardboard‏‎ (4,740 views)
  35. Software mode demo‏‎ (3,634 views)
  36. Particle effect example‏‎ (2,764 views)
  37. How to use bones to load static models‏‎ (2,435 views)
  38. Applet using a joystick‏‎ (2,403 views)
  39. Terrain with foliage example‏‎ (2,202 views)
  40. Test‏‎ (1,616 views)
  41. Tutorial: Creating models in 3dsMAX and Render via JPCT-Bones‏‎ (1,134 views)

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