Sure, its a breeze
One way to do it is to use to get the polygonmanager of an object, and then use setPolygonTexture to set the textures of individual polygons.
I suppose you could also just call setTexture on an object and then build it, but that may take some time if the object is complicated.
Jman
Hey, do you know how jpct and jmonkey stack up as far as performance? I know that they are not the same thing, theres is something different in exactly what there used for, but approximately.