I am working on a network racing game where the track goes up and down as well
as left and right.
I am also trying to do my own work on how to rotate the car.
The problem is when the car starts down a hill the Z axis is changed to make the car look like it
is going downhill (works fine)
but after you turn a curve the car starts rolling in what should be the X axis not the Z axis
Any ideas??
Thanks
Gary