On thinking further, I might leave it for a bit. One thing I was going to possibly do was have a one or the other situation. It's not set up that way now, but if you could both move and attack, that would take away some of the strategy involved. I was thinking of possibly having the move cost one turn, but it needs experimentation. I've played some games like that I think. Like, if I could move the mage away to cast a spell, and cast the spell, then it wouldn't do any good to have a rule that says she can't cast a spell when there is a character next to her.