Having a little trouble with blitting.
It's not showing the texture on quality change with software mode. Doesn't matter if its transparent or not, what file type it is, tried different textures, setMipmap to false, etc..
It will only show for 'SAMPLINGMODE_NORMAL'. Nothing else is effected, only blitting. No problems at all when I switch to hardware mode.
Anyone else having this issue?
A forum search didn't show anything. So any help will be great...