Download links:
*Removed*
Launch run.cmd (Windows) or via command line (Linux/Mac):
java -Xmx128m -Xms128m -jar client.jar
What's New:
- Added new monster: Trilobite
- Added usable items. To use item, equip it to main hand / off hand
and click on item's icon in the lower right corner of the screen (info screen).
Items that are usable on self only: Bandages
Items usable on others: Pick Axe, Axe
Note: Axes and Pick Axes may be purchased at "Gilbert's Tools and Hardware"
- Added resources: Wood, Iron Ore, Coal, Animal Skin, Meat.
Resources may be used to make another resources or items.
- Monsters are no longer "dropping" items - click on dead monster to loot the body.
(Meat and Animal Skin)
- Added resource mining.
Use Axe on tree = Wood
Use PickAxe on Rock Boulders = Iron Ore / Coal
- Added quality indicator for items. Quality affects item's characteristics
(increases armor or damage)
- Added Crafting.
To craft an item, you should posess specific crafting skill and
the recipe for an item. Crafting skills could be learned from NPCs,
recipes can be purchased in shops. When you purchase new recipe from the shop,
it is added to your "Recipe Book". Recipe Book is accessible from
Character Menu (C) -> Crafting
Crafting skills:
Leatherworks (items from leather)
Ironworks (items from steel)
Recipes:
Leather (2x Animal skin)
Iron (2xIron Ore, 2x Coal)
Light Boots (Leather x5)
Leather Jacket (Leather x20)
Note: Recipes could be purchased at "Gilbert's Tools and Hardware"
- When you purchase stackable item from a shop, you may enter specific
amount of items to purchase.
- New buildings
- Added visual indicators for portals (yellow circles)
- Improved texture generation
*Removed*