Hi Rolz!
Nice that you are continuing your project. As always its fun to play, even at this stage! Some of the bugs I've found:
The skulls don't get deducted from inventory when you complete the quest, you can level quickly by accepting and completing the quest constantly.
The calculation of what you can buy doesn't seem to work - sometimes I can't buy 100 ammuntion, but 2x50 works.
You can't buy ammo for the machine gun, it always says that you need to buy more. (no price set?)
I don't like the combat system, there is too much chance: you miss most shots (randomly) which is irritating. I'd prefer hitting almost ervery time, but maybe doing less damage. Then you get a feeling what monsters you can kill at your lvl of skill and which you can't.
Rezzing after 15sec with 1 hp sux. The monsters don't go away, so you get killed again and again. Also they follow you for too long, you can't realy run away...
If they monsters come in groups, the outcome is always the same: either you die because they all hit you, or you don't take any dmg because they hit on the npc defenders.
The town (towns?) should be marked clearly on the mini-map - I was hunting for more towns but was disapointed because I found none.
Otherwise I really like the quest and crafting system (a little like wow). And as I said, the game is enjoyable already.