To make something spin without using touch movement, just take the HelloWorld-example, remove the touch related parts and replace them with a simple call to cube.rotateY(...); To load a 3ds model, simply use the methods in Loader and replace the call to Primitives.getCube(10); with the call to the loader method. Depending on the model, you might have to play aroud the scale of the model to make it fit the screen properly.