BLARGH...i don't like Android's intrusive way of dealing with resources...anyway, i've found a solution for this problem in a way that i provide an optional zip-file with the shaders and a ShaderLocator that you can use to load them. However, this isn't in any released version for now and if there's no need to release it now, i would like to postpone it.
Because you are using the emulator, you can't use ES 2.0 anyway...so if you really need this for an actual device (or anyone else does), please let me know. Otherwise, i won't upload it for now.