Hi everyone,
I'm fairly new to playing around with 3D, so sorry it my question is something that would have been self explaining.
I use one the examples from the wiki, to test my 3DS models to see how they preform, and I have created a simple house(it's around 1100 poly), and the looks great.
When i look throw the holes I made for the windows, then the walls inside the house are not being drawn ?? I added a screenshot's to explain what i mean.
I tried adjusting Config.maxPolysVisible and Config.farPlane, but with no luck.
BTW.. is there anyway to blur the render a bit, so its doesn't have so sharp edges ?
Uhmm the roofs shows, but where did the wall go ??
Here you can see the wall is there....