I can create a multiple actions like walk->attack1->jump and so on from the ninja model example but the animation happens so quickly that I cant hardly see what the ninja is actually doing. I use a loop to calculate the total cliptime of the sequence and do index = animateSeconds / clipTime;
Finally to animate the whole sequence: group.animateSkin(index, 0);
where group is the ninjas.get(0); as I only use one model and have no intent to use more than one. But it doesn't seem to have any effect. Any suggestions?