Hi all.
My deepest apologies if my post could sound a little bit odd. I just need a fast feedback and I thought that, using the forum was the best choice.
I'm currently involved in a small research project for the creation of prototype of a 3d simulator. Such simulator exploits discrete collision detection (with v-clip package) to simulate moving 3d shapes which can attach by colliding and split at a certain time in the future. Shapes are polyhedrons represented as a set of features (points, edges and faces) and can move and spin. A log traces the trajectories and velocities of shapes, along the simulation.
The first version of the prototype is in development and I think that a post-simulation visualization module would be a nice addition. I've just played around with other engines, some months ago, but all of them seem too "complex" for what I need. I'm searching for something "raw": just plain visualization of polygonal elements (polyhedron as said) moving along the trajectories logged from the simulator.
Thus, my question is: is it feasible (and possibly not that hard) to set up such visualization that shows my logged shapes? That is, set up predefined routes for my polyhedrons in JPCT? Is there some code, I can start working from? Moreover, how many polyhedron can I show? I'm going to simulate 1 million shapes (or more), can JPCT handle such scenario?
Any clue is really appreciated. Even advices for other engines/fremeworks/APIs/whatever.
Thanks in advance.