yes, it is still a Voodoo3. neither fullscreen nor windowed mode works. there is also a strange thing here, GraphicsDevice.isFullScreenSupported() returns false and hence i cant switch to fullscreen mode via GraphicsDevice. but lwjgl demos runs fine in fullscreen mode, and an attempt to enable OpenGL renderer first switches to fullscreen mode then comes back
OpenGL renderer first was complaning about DRI (direct rendering interface) wasnt enabled, so i installed mesa, set my desktop resolution to 1024x768x16 and enabled DRI. then it begun to complain about videomode.
despite my desktop color depth is 16 bits, all VideoMode's returned by FrameBuffer.getVideoModes() use a 24 bit ZBuffer depth. may this be the answer ?
i tried these in linux only. win xp supports full screen via GraphicsDevice
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