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jPCT-AE - a 3d engine for Android
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Polyline visibility
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Topic: Polyline visibility (Read 2682 times)
Thomas.
double
Posts: 833
Polyline visibility
«
on:
September 21, 2012, 06:41:38 pm »
Could you add method for settings visibility of Polyline, please?
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My game for Android
,
Physics example
,
Texture assistant
EgonOlsen
Administrator
quad
Posts: 12297
Re: Polyline visibility
«
Reply #1 on:
September 22, 2012, 05:25:52 pm »
Yes. I'll add it, if i find the time. Don't bother to remind me again if i should forget about it....
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EgonOlsen
Administrator
quad
Posts: 12297
Re: Polyline visibility
«
Reply #2 on:
September 26, 2012, 08:45:35 pm »
My local code already has this feature. Isn't it available in the lastet beta upload?
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Thomas.
double
Posts: 833
Re: Polyline visibility
«
Reply #3 on:
September 26, 2012, 10:15:15 pm »
I can not find any method called setVisibility(), getVisibility() or isVisible()...
Logged
My game for Android
,
Physics example
,
Texture assistant
EgonOlsen
Administrator
quad
Posts: 12297
Re: Polyline visibility
«
Reply #4 on:
September 26, 2012, 10:21:01 pm »
Well, then try this new one:
http://jpct.de/download/beta/jpct_ae.jar
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Thomas.
double
Posts: 833
Re: Polyline visibility
«
Reply #5 on:
September 27, 2012, 07:48:37 pm »
Thanks
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My game for Android
,
Physics example
,
Texture assistant
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jPCT-AE - a 3d engine for Android
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Polyline visibility