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My 3d mesh is deformed after loading.(Solved)
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Topic: My 3d mesh is deformed after loading.(Solved) (Read 2115 times)
Wolf17
int
Posts: 77
My 3d mesh is deformed after loading.(Solved)
«
on:
June 22, 2013, 03:46:03 pm »
I have a .3ds model (a simple box used as a crate ) which is deformed .It simply double in height halved in width. This never happened before. Everything is running fine ....i.e no error. I'm using jbrush for scene loading.
«
Last Edit: June 22, 2013, 08:58:11 pm by Wolf17
»
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EgonOlsen
Administrator
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Posts: 12297
Re: My 3d mesh is deformed after loading.
«
Reply #1 on:
June 22, 2013, 04:40:59 pm »
Might be problem with exporter you are using or the mesh has some scale applied in your editor that the loader doesn't support. Check your source material.
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Wolf17
int
Posts: 77
Re: My 3d mesh is deformed after loading.
«
Reply #2 on:
June 22, 2013, 08:57:39 pm »
Yes , It was an scaling problem I made in jbrush.
Thank you Egon!
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My 3d mesh is deformed after loading.(Solved)