Well, I am ready to add the sounds to the game, all the method to play mp3 and 3d sounds are coded and tested, but I decided to first finish the shooting stuff.
I guess I will create a Bullet class that extends from Object3d to keep some information as the owner, the damage, the speed, the sound to play, etc etc. Well my mainly doubt is:
The movement should be done: in the client, in the server or both?