Dear,
I 've used an other thread to load model 3d into JPCT-AE world. However, Rendering is still blocked at render time 1st(we can see 1st frame) until finishing loading.
The way I do:
1. Start loading data thread at onSurfaceCreate
//Create world
new Thread(new Runable(){
//Load 3ds model which has not been used at starting time yet.
}).start();
2. DrawFrame: Normal update world(example move Camera). It should be not blocked by data loading, it means other data should be updated normally.
I don't understand why, please help
Thank you.