Hello everyone !
I'm actually coding a 3D engine for visualize object and overlaying it on the preview of the camera of the device. It's work fine except one problem, I can't have the models and the preview on overlay because the render background is black... And when I want to specify an alpha color for my framebuffer, it's ignore !
Actuallt my code is like that :
fb.clear(new RGBColor(0,0,0, 255);
world.renderScene(fb);
world.draw(fb);
fb.display();
And I try to change Config.useFramebufferWithAlpha to true, but I can't access on this variable (I don't know if it's not supported or if I do bad manipulation).
I'm totaly lost on what I can do to resolve this problem.
Anyone have an idea ?
PS : Sorry for m'y bad english, I'm a french programmer and I do a lot of efforts to improve it, but it's hard ! =)