Hi, I'm back
I have a project where I visualize a lot of objects in a static world, the world is made up of tracks (like a railroad, merges, diverter, etc) and I got that speed up a lot by merging all the static stuff into 1 big object3D.
My problem is my dynamic stuff, which can in some cases be up to 5000 object3D boxes (just 20 triangles), but the speed is very slow (<10 fps).
There is only 1 light and no other "fancy" stuff, is there any way to have JPCT batch some of the dynamic objects into 1 drawcall.
I hope it makes sense