Maybe my question was wrong.
In OpenGL when I want draw a 3D model I use of projection matrix(get camera calibration and use of Tool.getProjectionGL(camCalib, nearPlan, farPlan) for set near plan and far plan) but in JPCT-AE,I can't do that.
I get camera calibration and use of getProjectionGL for get projection matrix and then get array indexes like below link for use of focal length and size in the
float fovyRadians = (float) (2 * Math.atan(0.5f * size.getData()[1] / focalLength.getData()[1]));
float fovRadians = (float) (2 * Math.atan(0.5f * size.getData()[0] / focalLength.getData()[0]));
formula,but It's wrong.
when I set fov and fovy to camera and also my pattern is very large jpct can't draw 3D model I should set a near plan and far plan on camera.
How can I do that?
Sorry for bad English