I want to provide a UI (of some sort) to position a texture on a part of the mesh,
Its for a model viewer project.
so lets say i texture the clothes of a character, with a certain image, but i want the user to correctly place it using a finger. so the user move the finger left --> right, and i offset the UV in the x-direction.
I can get the x, y and how much the user wants to move the texture, but i need to offset that texture only on the clothes (sub-mesh), and not the torso, feet etc.