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Bones - Skeletal and Pose Animations for jPCT/jPCT-AE
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Jaw Bone
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Author
Topic: Jaw Bone (Read 22123 times)
AGP
quad
Posts: 1726
Jaw Bone
«
on:
November 30, 2016, 06:21:26 am »
Is it possible that bones could ignore special bones, like jaws and eyes? I'm fairly sure that the jaw bone animation on my model is getting exported but, alas, the jaw isn't opening.
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raft
Moderator
quad
Posts: 1993
Re: Jaw Bone
«
Reply #1 on:
November 30, 2016, 09:58:42 am »
all bones are equal from Bones' point of view, no special treatment for any of them
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Bones - Skeletal and Pose Animations for jPCT/jPCT-AE
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Bones
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Jaw Bone