Hi there!
I have some issue with transparency:
http://radikal.ru/video/evjcydyhsocHow it works now: Each
not transparent cube is created as a separate object, then they are combined using Object3D.mergeObjects(not_transparent_object, current_cube);
In addition,
transparent objects are combined into a second object Object3D.mergeObjects(transparent_object, current_cube);
So one layer = two Objects - one not transparent and one transparent (o3d_t.setTransparency(255))
This method provides good performance but transparent objects conflict with each other (in video yellow block and bars are transparent).
Is there any way to fix this? I'm new to the engine, so I could not notice any method that can fix it.
Thanks.