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jPCT - a 3d engine for Java
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Blur as PostProcessor
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Topic: Blur as PostProcessor (Read 3194 times)
Klaudiusz
int
Posts: 75
Blur as PostProcessor
«
on:
June 05, 2007, 09:58:37 am »
Hello,
It's possible to add normal blur/gaussian blur as post processor in further version? I know Bloom has been released but it's not the same.
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EgonOlsen
Administrator
quad
Posts: 12297
Re: Blur as PostProcessor
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Reply #1 on:
June 05, 2007, 10:11:26 am »
You can try to use setCombining(false); on the BloomGLProcessor and see if that gives you the desired results.
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Blur as PostProcessor