Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - Bin

Pages: [1]
1
Support / Rotate Object Vurforia/Jpct
« on: May 17, 2013, 10:50:47 am »
Hi,

how can i rotate an 3D Model in Vuforia in Z axis?
Where i have to implement the code?

Thanks

2
Support / Vuforia / jpct / load 3D Model
« on: April 24, 2013, 08:00:50 am »
Hi,

after i integrated Vuforia with jpct i saw the cube on my target.

ok.

But now i want to change the cube with my own model. how can i do that?



thanks

3
German corner / Vuforia jpct Problem
« on: April 14, 2013, 08:12:47 pm »
Hi,

hab den Code wie im Wiki Beispiel geänder bekomme aber die FehlerMeldung:
https://www.dropbox.com/s/l5bbh2g5zr1x1bn/Screen5.PNG

Hier die änderungen in ImageTargets.cpp

Code: [Select]
JNIEXPORT void JNICALL
Java_com_qualcomm_QCARSamples_ImageTargets_ImageTargetsRenderer_renderFrame(JNIEnv *, jobject)
{

jclass activityClass = env->GetObjectClass(obj); //We get the class of out activity


jmethodID updateMatrixMethod = env->GetMethodID(activityClass, "updateModelviewMatrix", "([F)V");


const QCAR::CameraCalibration& cameraCalibration = QCAR::CameraDevice::getInstance().getCameraCalibration();
QCAR::Vec2F size = cameraCalibration.getSize();
QCAR::Vec2F focalLength = cameraCalibration.getFocalLength();
float fovyRadians = 2 * atan(0.5f * size.data[1] / focalLength.data[1]);
float fovRadians = 2 * atan(0.5f * size.data[0] / focalLength.data[0]);


jmethodID fovMethod = env->GetMethodID(activityClass, "setFov", "(F)V");
jmethodID fovyMethod = env->GetMethodID(activityClass, "setFovy", "(F)V");

env->CallVoidMethod(obj, fovMethod, fovRadians);
env->CallVoidMethod(obj, fovyMethod, fovyRadians);


jfloatArray modelviewArray = env->NewFloatArray(16);
for(int tIdx = 0; tIdx < state.getNumTrackableResults(); tIdx++)
{
// Get the trackable:
const QCAR::TrackableResult* result = state.getTrackableResult(tIdx);
const QCAR::Trackable& trackable = result->getTrackable();
QCAR::Matrix44F modelViewMatrix = QCAR::Tool::convertPose2GLMatrix(result->getPose());

        '''SampleUtils::rotatePoseMatrix(180.0f, 1.0f, 0, 0, &modelViewMatrix.data[0]);
        // Passes the model view matrix to java
        env->SetFloatArrayRegion(modelviewArray, 0, 16, modelViewMatrix.data);
        env->CallVoidMethod(obj, updateMatrixMethod , modelviewArray);'''
}
env->DeleteLocalRef(modelviewArray);

// Clear color and depth buffer
    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
    // Get the state from QCAR and mark the beginning of a rendering section
    QCAR::State state = QCAR::Renderer::getInstance().begin();
    // Explicitly render the Video Background
    QCAR::Renderer::getInstance().drawVideoBackground();
    // Did we find any trackables this frame?
    for(int tIdx = 0; tIdx < state.getNumTrackableResults(); tIdx++)
    {
        // Get the trackable:
        const QCAR::TrackableResult* result = state.getTrackableResult(tIdx);
        const QCAR::Trackable& trackable = result->getTrackable();
        QCAR::Matrix44F modelViewMatrix = QCAR::Tool::convertPose2GLMatrix(result->getPose());
    }
    QCAR::Renderer::getInstance().end();
}


    //LOG("Java_com_qualcomm_QCARSamples_ImageTargets_GLRenderer_renderFrame");

    // Clear color and depth buffer
    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);

    // Get the state from QCAR and mark the beginning of a rendering section
    QCAR::State state = QCAR::Renderer::getInstance().begin();
   
    // Explicitly render the Video Background
    QCAR::Renderer::getInstance().drawVideoBackground();
       
#ifdef USE_OPENGL_ES_1_1
    // Set GL11 flags:
    glEnableClientState(GL_VERTEX_ARRAY);
    glEnableClientState(GL_NORMAL_ARRAY);
    glEnableClientState(GL_TEXTURE_COORD_ARRAY);

    glEnable(GL_TEXTURE_2D);
    glDisable(GL_LIGHTING);
       
#endif

    glEnable(GL_DEPTH_TEST);

    // We must detect if background reflection is active and adjust the culling direction.
    // If the reflection is active, this means the post matrix has been reflected as well,
    // therefore standard counter clockwise face culling will result in "inside out" models.
    glEnable(GL_CULL_FACE);
    glCullFace(GL_BACK);
    if(QCAR::Renderer::getInstance().getVideoBackgroundConfig().mReflection == QCAR::VIDEO_BACKGROUND_REFLECTION_ON)
        glFrontFace(GL_CW);  //Front camera
    else
        glFrontFace(GL_CCW);   //Back camera


    // Did we find any trackables this frame?
    for(int tIdx = 0; tIdx < state.getNumTrackableResults(); tIdx++)
    {
        // Get the trackable:
        const QCAR::TrackableResult* result = state.getTrackableResult(tIdx);
        const QCAR::Trackable& trackable = result->getTrackable();
        QCAR::Matrix44F modelViewMatrix =
            QCAR::Tool::convertPose2GLMatrix(result->getPose());       

        // Choose the texture based on the target name:
        int textureIndex;
        if (strcmp(trackable.getName(), "chips") == 0)
        {
            textureIndex = 0;
        }
        else if (strcmp(trackable.getName(), "stones") == 0)
        {
            textureIndex = 1;
        }
        else
        {
            textureIndex = 2;
        }

        const Texture* const thisTexture = textures[textureIndex];

#ifdef USE_OPENGL_ES_1_1
        // Load projection matrix:
        glMatrixMode(GL_PROJECTION);
        glLoadMatrixf(projectionMatrix.data);

        // Load model view matrix:
        glMatrixMode(GL_MODELVIEW);
        glLoadMatrixf(modelViewMatrix.data);
        glTranslatef(0.f, 0.f, kObjectScale);
        glScalef(kObjectScale, kObjectScale, kObjectScale);

        // Draw object:
       // glBindTexture(GL_TEXTURE_2D, thisTexture->mTextureID);
       // glTexCoordPointer(2, GL_FLOAT, 0, (const GLvoid*) &teapotTexCoords[0]);
        glVertexPointer(3, GL_FLOAT, 0, (const GLvoid*) &teschtVerts[0]);
        glNormalPointer(GL_FLOAT, 0,  (const GLvoid*) &teschtNormals[0]);
       // glDrawElements(GL_TRIANGLES, NUM_TEAPOT_OBJECT_INDEX, GL_UNSIGNED_SHORT,
         //              (const GLvoid*) &teschtIndices[0]);
        glDrawArrays(GL_TRIANGLES, 0, teschtNumVerts);
#else

        QCAR::Matrix44F modelViewProjection;

        SampleUtils::translatePoseMatrix(0.0f, 0.0f, kObjectScale,
                                         &modelViewMatrix.data[0]);
        SampleUtils::scalePoseMatrix(kObjectScale, kObjectScale, kObjectScale,
                                     &modelViewMatrix.data[0]);
        SampleUtils::multiplyMatrix(&projectionMatrix.data[0],
                                    &modelViewMatrix.data[0] ,
                                    &modelViewProjection.data[0]);

        glUseProgram(shaderProgramID);
         
        glVertexAttribPointer(vertexHandle, 3, GL_FLOAT, GL_FALSE, 0,
                              (const GLvoid*) &teschtVerts[0]);
        glVertexAttribPointer(normalHandle, 3, GL_FLOAT, GL_FALSE, 0,
                              (const GLvoid*) &teschtNormals[0]);
        glVertexAttribPointer(textureCoordHandle, 2, GL_FLOAT, GL_FALSE, 0,
                              (const GLvoid*) &teapotTexCoords[0]);
       
        glEnableVertexAttribArray(vertexHandle);
        glEnableVertexAttribArray(normalHandle);
        glEnableVertexAttribArray(textureCoordHandle);
       
        //glActiveTexture(GL_TEXTURE0);
       // glBindTexture(GL_TEXTURE_2D, thisTexture->mTextureID);
       // glUniform1i(texSampler2DHandle, 0 /*GL_TEXTURE0*/);
        glUniformMatrix4fv(mvpMatrixHandle, 1, GL_FALSE,
                           (GLfloat*)&modelViewProjection.data[0] );
       // glDrawElements(GL_TRIANGLES, NUM_TEAPOT_OBJECT_INDEX, GL_UNSIGNED_SHORT,
         //              (const GLvoid*) &teschtIndices[0]);
        glDrawArrays(GL_TRIANGLES, 0, teschtNumVerts);


        SampleUtils::checkGlError("ImageTargets renderFrame");
#endif

    }

    glDisable(GL_DEPTH_TEST);

#ifdef USE_OPENGL_ES_1_1       
    glDisable(GL_TEXTURE_2D);
    glDisableClientState(GL_VERTEX_ARRAY);
    glDisableClientState(GL_NORMAL_ARRAY);
    glDisableClientState(GL_TEXTURE_COORD_ARRAY);
#else
    glDisableVertexAttribArray(vertexHandle);
    glDisableVertexAttribArray(normalHandle);
    glDisableVertexAttribArray(textureCoordHandle);
#endif

    QCAR::Renderer::getInstance().end();
}


void
configureVideoBackground()
{
    // Get the default video mode:
    QCAR::CameraDevice& cameraDevice = QCAR::CameraDevice::getInstance();
    QCAR::VideoMode videoMode = cameraDevice.
                                getVideoMode(QCAR::CameraDevice::MODE_DEFAULT);


    // Configure the video background
    QCAR::VideoBackgroundConfig config;
    config.mEnabled = true;
    config.mSynchronous = true;
    config.mPosition.data[0] = 0.0f;
    config.mPosition.data[1] = 0.0f;
   
    if (isActivityInPortraitMode)
    {
        //LOG("configureVideoBackground PORTRAIT");
        config.mSize.data[0] = videoMode.mHeight
                                * (screenHeight / (float)videoMode.mWidth);
        config.mSize.data[1] = screenHeight;

        if(config.mSize.data[0] < screenWidth)
        {
            LOG("Correcting rendering background size to handle missmatch between screen and video aspect ratios.");
            config.mSize.data[0] = screenWidth;
            config.mSize.data[1] = screenWidth *
                              (videoMode.mWidth / (float)videoMode.mHeight);
        }
    }
    else
    {
        //LOG("configureVideoBackground LANDSCAPE");
        config.mSize.data[0] = screenWidth;
        config.mSize.data[1] = videoMode.mHeight
                            * (screenWidth / (float)videoMode.mWidth);

        if(config.mSize.data[1] < screenHeight)
        {
            LOG("Correcting rendering background size to handle missmatch between screen and video aspect ratios.");
            config.mSize.data[0] = screenHeight
                                * (videoMode.mWidth / (float)videoMode.mHeight);
            config.mSize.data[1] = screenHeight;
        }
    }

    LOG("Configure Video Background : Video (%d,%d), Screen (%d,%d), mSize (%d,%d)", videoMode.mWidth, videoMode.mHeight, screenWidth, screenHeight, config.mSize.data[0], config.mSize.data[1]);

    // Set the config:
    QCAR::Renderer::getInstance().setVideoBackgroundConfig(config);
}


JNIEXPORT void JNICALL
Java_com_qualcomm_QCARSamples_ImageTargets_ImageTargets_initApplicationNative(
                            JNIEnv* env, jobject obj, jint width, jint height)
{
    LOG("Java_com_qualcomm_QCARSamples_ImageTargets_ImageTargets_initApplicationNative");
   
    // Store screen dimensions
    screenWidth = width;
    screenHeight = height;
       
    // Handle to the activity class:
    jclass activityClass = env->GetObjectClass(obj);

    jmethodID getTextureCountMethodID = env->GetMethodID(activityClass,
                                                    "getTextureCount", "()I");
    if (getTextureCountMethodID == 0)
    {
        LOG("Function getTextureCount() not found.");
        return;
    }

    textureCount = env->CallIntMethod(obj, getTextureCountMethodID);   
    if (!textureCount)
    {
        LOG("getTextureCount() returned zero.");
        return;
    }

    textures = new Texture*[textureCount];

    jmethodID getTextureMethodID = env->GetMethodID(activityClass,
        "getTexture", "(I)Lcom/qualcomm/QCARSamples/ImageTargets/Texture;");

    if (getTextureMethodID == 0)
    {
        LOG("Function getTexture() not found.");
        return;
    }

    // Register the textures
    for (int i = 0; i < textureCount; ++i)
    {

        jobject textureObject = env->CallObjectMethod(obj, getTextureMethodID, i);
        if (textureObject == NULL)
        {
            LOG("GetTexture() returned zero pointer");
            return;
        }

        textures[i] = Texture::create(env, textureObject);
    }
    LOG("Java_com_qualcomm_QCARSamples_ImageTargets_ImageTargets_initApplicationNative finished");
}


JNIEXPORT void JNICALL
Java_com_qualcomm_QCARSamples_ImageTargets_ImageTargets_deinitApplicationNative(
                                                        JNIEnv* env, jobject obj)
{
    LOG("Java_com_qualcomm_QCARSamples_ImageTargets_ImageTargets_deinitApplicationNative");

    // Release texture resources
    if (textures != 0)
    {   
        for (int i = 0; i < textureCount; ++i)
        {
            delete textures[i];
            textures[i] = NULL;
        }
   
        delete[]textures;
        textures = NULL;
       
        textureCount = 0;
    }
}


JNIEXPORT void JNICALL
Java_com_qualcomm_QCARSamples_ImageTargets_ImageTargets_startCamera(JNIEnv *,
                                                                         jobject)
{
    LOG("Java_com_qualcomm_QCARSamples_ImageTargets_ImageTargets_startCamera");
   
    // Select the camera to open, set this to QCAR::CameraDevice::CAMERA_FRONT
    // to activate the front camera instead.
    QCAR::CameraDevice::CAMERA camera = QCAR::CameraDevice::CAMERA_DEFAULT;

    // Initialize the camera:
    if (!QCAR::CameraDevice::getInstance().init(camera))
        return;

    // Configure the video background
    configureVideoBackground();

    // Select the default mode:
    if (!QCAR::CameraDevice::getInstance().selectVideoMode(
                                QCAR::CameraDevice::MODE_DEFAULT))
        return;

    // Start the camera:
    if (!QCAR::CameraDevice::getInstance().start())
        return;

    // Uncomment to enable flash
    //if(QCAR::CameraDevice::getInstance().setFlashTorchMode(true))
    // LOG("IMAGE TARGETS : enabled torch");

    // Uncomment to enable infinity focus mode, or any other supported focus mode
    // See CameraDevice.h for supported focus modes
    //if(QCAR::CameraDevice::getInstance().setFocusMode(QCAR::CameraDevice::FOCUS_MODE_INFINITY))
    // LOG("IMAGE TARGETS : enabled infinity focus");

    // Start the tracker:
    QCAR::TrackerManager& trackerManager = QCAR::TrackerManager::getInstance();
    QCAR::Tracker* imageTracker = trackerManager.getTracker(QCAR::Tracker::IMAGE_TRACKER);
    if(imageTracker != 0)
        imageTracker->start();
}


JNIEXPORT void JNICALL
Java_com_qualcomm_QCARSamples_ImageTargets_ImageTargets_stopCamera(JNIEnv *, jobject)
{
    LOG("Java_com_qualcomm_QCARSamples_ImageTargets_ImageTargets_stopCamera");

    // Stop the tracker:
    QCAR::TrackerManager& trackerManager = QCAR::TrackerManager::getInstance();
    QCAR::Tracker* imageTracker = trackerManager.getTracker(QCAR::Tracker::IMAGE_TRACKER);
    if(imageTracker != 0)
        imageTracker->stop();
   
    QCAR::CameraDevice::getInstance().stop();
    QCAR::CameraDevice::getInstance().deinit();
}


JNIEXPORT void JNICALL
Java_com_qualcomm_QCARSamples_ImageTargets_ImageTargets_setProjectionMatrix(JNIEnv *, jobject)
{
    LOG("Java_com_qualcomm_QCARSamples_ImageTargets_ImageTargets_setProjectionMatrix");

    // Cache the projection matrix:
    const QCAR::CameraCalibration& cameraCalibration =
                                QCAR::CameraDevice::getInstance().getCameraCalibration();
    projectionMatrix = QCAR::Tool::getProjectionGL(cameraCalibration, 2.0f, 2500.0f);
}

// ----------------------------------------------------------------------------
// Activates Camera Flash
// ----------------------------------------------------------------------------
JNIEXPORT jboolean JNICALL
Java_com_qualcomm_QCARSamples_ImageTargets_ImageTargets_activateFlash(JNIEnv*, jobject, jboolean flash)
{
    return QCAR::CameraDevice::getInstance().setFlashTorchMode((flash==JNI_TRUE)) ? JNI_TRUE : JNI_FALSE;
}

JNIEXPORT jboolean JNICALL
Java_com_qualcomm_QCARSamples_ImageTargets_ImageTargets_autofocus(JNIEnv*, jobject)
{
    return QCAR::CameraDevice::getInstance().setFocusMode(QCAR::CameraDevice::FOCUS_MODE_TRIGGERAUTO) ? JNI_TRUE : JNI_FALSE;
}


JNIEXPORT jboolean JNICALL
Java_com_qualcomm_QCARSamples_ImageTargets_ImageTargets_setFocusMode(JNIEnv*, jobject, jint mode)
{
    int qcarFocusMode;

    switch ((int)mode)
    {
        case 0:
            qcarFocusMode = QCAR::CameraDevice::FOCUS_MODE_NORMAL;
            break;
       
        case 1:
            qcarFocusMode = QCAR::CameraDevice::FOCUS_MODE_CONTINUOUSAUTO;
            break;
           
        case 2:
            qcarFocusMode = QCAR::CameraDevice::FOCUS_MODE_INFINITY;
            break;
           
        case 3:
            qcarFocusMode = QCAR::CameraDevice::FOCUS_MODE_MACRO;
            break;
   
        default:
            return JNI_FALSE;
    }
   
    return QCAR::CameraDevice::getInstance().setFocusMode(qcarFocusMode) ? JNI_TRUE : JNI_FALSE;
}


JNIEXPORT void JNICALL
Java_com_qualcomm_QCARSamples_ImageTargets_ImageTargetsRenderer_initRendering(
                                                    JNIEnv* env, jobject obj)
{
    LOG("Java_com_qualcomm_QCARSamples_ImageTargets_ImageTargetsRenderer_initRendering");

    // Define clear color
    glClearColor(0.0f, 0.0f, 0.0f, QCAR::requiresAlpha() ? 0.0f : 1.0f);

    // Now generate the OpenGL texture objects and add settings
    for (int i = 0; i < textureCount; ++i)
    {
        glGenTextures(1, &(textures[i]->mTextureID));
        glBindTexture(GL_TEXTURE_2D, textures[i]->mTextureID);
        glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
        glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
            glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, textures[i]->mWidth,
                textures[i]->mHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE,
                (GLvoid*)  textures[i]->mData);
    }
#ifndef USE_OPENGL_ES_1_1

    shaderProgramID     = SampleUtils::createProgramFromBuffer(cubeMeshVertexShader,
                                                            cubeFragmentShader);

    vertexHandle        = glGetAttribLocation(shaderProgramID,
                                                "vertexPosition");
    normalHandle        = glGetAttribLocation(shaderProgramID,
                                                "vertexNormal");
    textureCoordHandle  = glGetAttribLocation(shaderProgramID,
                                                "vertexTexCoord");
    mvpMatrixHandle     = glGetUniformLocation(shaderProgramID,
                                                "modelViewProjectionMatrix");
    texSampler2DHandle  = glGetUniformLocation(shaderProgramID,
                                                "texSampler2D");

#endif

}


JNIEXPORT void JNICALL
Java_com_qualcomm_QCARSamples_ImageTargets_ImageTargetsRenderer_updateRendering(
                        JNIEnv* env, jobject obj, jint width, jint height)
{
    LOG("Java_com_qualcomm_QCARSamples_ImageTargets_ImageTargetsRenderer_updateRendering");

    // Update screen dimensions
    screenWidth = width;
    screenHeight = height;

    // Reconfigure the video background
    configureVideoBackground();
}


#ifdef __cplusplus
}
#endif

4
German corner / Hello World-AE
« on: April 10, 2013, 03:12:58 pm »
Hi,

ich hab mir das Beispiel Hello World AE runtergeladen.
Jetzt möchte ich den Cube mit einem eigenem 3D Model tauschen.

Wie gehe ich da vor?

Danke im Voraus.

5
Support / Load Obj and mtl / Raw
« on: March 03, 2013, 11:03:25 pm »
Hy,

i have put my Obj and mtl Files in the Raw Folder.
How can i load that files?

Thanks
Sample would be great

Pages: [1]