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Bugs / Points are always microscopic in OpenGL 2
« on: January 07, 2018, 10:38:41 am »
Hello,
I use the class PolyLine and i have problem with the method SetWidth in mode Point in OpenGL 2
mGLView.setEGLContextClientVersion(1); // OpenGL 1
...;
Polyline1.setPointMode(True); // mode point
polyline1.setWidth(35);
=> the width of the point is correct.
mGLView.setEGLContextClientVersion(2); // OpenGL 2
...;
Polyline1.setPointMode(True); // mode point
polyline1.setWidth(35);=> The Width of the point never change and are always microscopic ? see photo openGL2.jpg
thank you for your support !.
I use the class PolyLine and i have problem with the method SetWidth in mode Point in OpenGL 2
mGLView.setEGLContextClientVersion(1); // OpenGL 1
...;
Polyline1.setPointMode(True); // mode point
polyline1.setWidth(35);
=> the width of the point is correct.
mGLView.setEGLContextClientVersion(2); // OpenGL 2
...;
Polyline1.setPointMode(True); // mode point
polyline1.setWidth(35);=> The Width of the point never change and are always microscopic ? see photo openGL2.jpg
thank you for your support !.