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jPCT A* Path Finding Example (Open Source)
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Topic: jPCT A* Path Finding Example (Open Source) (Read 8681 times)
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jPCT A* Path Finding Example (Open Source)
«
on:
December 13, 2014, 11:58:00 pm »
This is a hacked together test application to show off a
VERY BASIC A* Path Finding
implementation.
There is room for a better implementation... but for those having trouble with the first step, this is a great starting point
Credits go to jPCT forum user Bryan, and a bit for myself as well
Uppit links are quite infested with fake download links, so I copied the direct file URL, but I don't know if it will work:
http://stor4530.uppcdn.com/dl/lropkbgpygui563mxigmv5pvuquk7eeuuz3hyuxds763m2ecamvpnwd5/Game.zip
If that link does not work, here is the generated URL (be weary uppit is full of fake download links)
http://uppit.com/6fmg62rim7ot/Game.zip
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- Yet Another jPCT RPG -
http://www.jpct.net/forum2/index.php/topic,4368.msg30398.html
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jPCT A* Path Finding Example (Open Source)