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jPCT - a 3d engine for Java
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Particle Systems.
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Topic: Particle Systems. (Read 4124 times)
joseluis
byte
Posts: 7
Particle Systems.
«
on:
July 05, 2004, 10:19:16 am »
How to work with Particle Systems in the JPCT api?
cheers.
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EgonOlsen
Administrator
quad
Posts: 12298
Particle Systems.
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Reply #1 on:
July 05, 2004, 08:39:41 pm »
There is no such thing like a built in particle system. If you want use one, you'll have to do it yourself, i'm afraid. However, that shouldn't be too difficult...for example, you can use billboarded Object3Ds to implement it.
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Particle Systems.