I have been toying with jPCT for over a year now, and have created a lightweight "game engine" that I use for something I call my 3D digital world project, and a few utilities.
Here is a preview of the map editor utility, and the million dollar question is: how can I blend the tiles?
I've looked at the terrain release, which features some sort of blending, but I wasn't able to get what I needed out of it.
A nice explanation on how to approach blending tiles would be excellent, because I feel it would take my project to a new level (in terms of visual appearance).
Thanks