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Packages that use World | |
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com.threed.jpct | |
com.threed.jpct.util |
Uses of World in com.threed.jpct |
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Constructors in com.threed.jpct with parameters of type World | |
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Light(World world)
Creates a new light in the world. |
Uses of World in com.threed.jpct.util |
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Methods in com.threed.jpct.util that return World | |
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World |
SkyBox.getWorld()
Gets the world that this skybox uses. |
Methods in com.threed.jpct.util with parameters of type World | |
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void |
SkyBox.render(World world,
FrameBuffer buffer)
Renders the skybox. |
void |
LensFlare.update(FrameBuffer buffer,
World world)
Updates the lens flare. |
void |
ShadowHelper.updateShadowMap(FrameBuffer buffer,
World world)
Updates the shadow map. |
Constructors in com.threed.jpct.util with parameters of type World | |
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Overlay(World world,
FrameBuffer buffer,
java.lang.String textureName)
Creates a new overlay that covers the whole screen. |
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Overlay(World world,
int upperLeftX,
int upperLeftY,
int lowerRightX,
int lowerRightY,
java.lang.String textureName)
Creates a new overlay of arbritary size. |
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Overlay(World world,
int upperLeftX,
int upperLeftY,
int lowerRightX,
int lowerRightY,
java.lang.String textureName,
boolean modifyUV)
Creates a new overlay of arbritary size with (optional) modifiable uv-coordinates. |
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