public class NVDepthConfigChooser
ConfigChooser for a non linear depth buffer on NVidia Tegra chips. Use this
in a call to GLSurfaceView.setEGLConfigChooser(...) in your onCreate()-method
of the Activity. Make sure that your hardware supports OpenGL ES2.0, because
this requires it and will try to enable it.
If you aren't using a Tegra chip, a standard config will be returned instead.
This might also help to improve depth buffer accuracy on other chips than Tegra, because
the default config that it chooses will have a depth higher than 16bit if possible.