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Topics - Texugo

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Support / Swing as Gui Layer
« on: June 20, 2011, 06:09:38 am »
Hello buddies

I tried to put swing as a gui layer in my application but the components don't show. How to make it? I've searched in forum/wiki but i'm still confused. My code is exactly the same from Loading models from Blender http://www.jpct.net/wiki/index.php/Loading_3ds_Models_from_Blender. the only difference is a method who's add swing components to frame.
There's a simple way to do this?

Thanx

2
Support / Changing bpp from application?
« on: June 14, 2011, 06:46:38 am »
Hi buddies ... a new dummy on the block :-)

I'm on Ubuntu 10.10 - 64 bits and a GeForce 9600.
I try the Hello World and have this problem:

Code: [Select]
Software renderer (OpenGL mode) initialized
Software renderer disposed
Can't find desired videomode (800 x 600 x 32) - searching for alternatives
Can't find alternative videomode (800 x 600 x 32) - trying something else
[ Tue Jun 14 01:24:04 BRT 2011 ] - ERROR: Can't find any suitable videomode!
[ Tue Jun 14 01:24:04 BRT 2011 ] - ERROR: Can't set videomode - try different settings!
Exception in thread "main" java.lang.IllegalStateException: Cannot determine close requested state of uncreated window
at org.lwjgl.opengl.Display.isCloseRequested(Display.java:577)
at Main.loop(Main.java:39)
at Main.main(Main.java:15)

I came to forum and saw another topic with the same problem. The solution were change bpp from 24 to 32 but ... how to make it? I try in my nvidia settings and it tell me the max bpp is 24 :-|
There's some way to change it in FrameBuffer configuration?
Thanx


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