Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - nm123

Pages: [1]
Support / tiled texture
« on: January 15, 2011, 04:24:45 pm »
Hi, how can I set tiled textue (say 10x10) to a Object3D (say a Primitives Plane)?

Support / Large size model can't be displayed properly
« on: November 18, 2010, 03:20:47 pm »
I try to load large size models with  jPCT-AE in android emulator, for example to show a plane:

plane = Primitives.getPlane(2, 1000000);

and set Config.farPlane = 100000000. The plane can't be shown in whole. When the camera move/turn, some broken color blocks(the plane's texture color) are flashing everywhere on the screen. ???...

What can I do in the code to get the LARGE size model displayed properly without above problem?!

Thanks in advance...

Support / perspective correction for texture in jPCT-AE
« on: October 21, 2010, 05:09:50 pm »
Hi, I loaded some 3ds models with textures into the android emulator. The textures display fine when the camera is in far distance, but when camera's getting close to the objects, the textures start to become destroyed/changing shape. Wondering is there perspective correction for texture in jPCT-AE? or I need to do something in the code to make the textures display normal? 

Much appreciate your answer…

Pages: [1]