Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - ConanMan

Pages: [1]
1
Projects / Re: Starting a hexgrid wargame - advice on suitability
« on: April 26, 2013, 10:53:02 am »
Thanks Egon just the kind of advice I was looking for!  and it runs at a fairly smooth rate doing a lot more than I would need of it - incidentally  that seems a really good game concept - what happened to the development of that game? do you know?

2
Projects / Starting a hexgrid wargame - advice on suitability
« on: April 25, 2013, 11:24:55 am »
Hi I am pre-preparing to start a hexgrid wargame (a bit like the experiment at miniciv.com - which has impresive videos) and a) I was wondering if there were any pointers as to how best to do it if I chose JPCT. I am not interested in Apple development so would JPCT suit me down to the ground from that point of view, but, - realistically - would it be able to create and draw 3d at that sort of speed miniciv has? I saw the JPCT video of the face with the light on it and it looked amazing! But would that scroll? Is that sort of lighting effect even plausible on a hexgrid with (say) actual 3d terrain. I would love peoples input on this

Kind Regards
ConanMan

Pages: [1]