It's there! It's very similar to the pre-release versions that i've posted in some threads. Anyway, here are the changes:
http://www.jpct.net/changes.html
Have fun!
http://www.jpct.net/changes.html
Have fun!
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Show posts MenuQuote from: "raft"maybe gmail is down for that moment and forum engine doesnt retry it :?:Maybe. It's on a shared server and i don't have access to the mailer's logs, so i don't really know.
Quote from: "raft"Works for me all the time...couldn't possibly be your spam filter or something?
btw, sometimes forum engine doesnt notify about replies
Quote from: "manumoi"Is there a specific reason you choosed to do all your processing on your server? My own approach is to separate processing. Each clients will do collision detection... etc and send periodically its new position to the server... The server will maintain a collection of object position and it will send that collection to clients... It is more or less oriented on a grid topology: each node/client participates to the processing...I think if the number of clients grow, the performance should not differ that much. So is there something that made you choose to centralize your processing?Depending on how you are implementing the collision detection, this may cause trouble IMO. Imagine entity A on client a move towards entity B (standing still on a) and entity B on client b moves towards A (standing still on b). Locally, this is no problem. On a, you correct the movement of A to not run into B and on b, you correct B's movement to not run into A. a and b are then sending the result back to the server. But then, A and B may cover the same space.
// Look up
camera.setBack((new SimpleVector(0,-1,0)).getRotationMatrix().invert3x3());
Quote from: "raft"i'm afraid Egon will kick our asses as this is not a swing-awt forum :roll:No no...feel free to discuss this topic here. I just can't contribute to this thread...all i'm getting when i'm using Swing are grey rectangles... :oops:
Quote from: "rolz"- fixed concurrentModification exceptionAre you sure? I've downloaded the new client, but i'm still getting the same exception:
Exception in thread "AWT-EventQueue-0" java.util.ConcurrentModificationException
at java.util.AbstractList$Itr.checkForComodification(Unknown Source)
at java.util.AbstractList$Itr.next(Unknown Source)
at aD.a(Unknown Source)
at aD.paint(Unknown Source)
at java.awt.GraphicsCallback$PaintCallback.run(Unknown Source)
at sun.awt.SunGraphicsCallback.runOneComponent(Unknown Source)
at sun.awt.SunGraphicsCallback.runComponents(Unknown Source)
at java.awt.Container.paint(Unknown Source)
at y.paint(Unknown Source)
at y.update(Unknown Source)
at sun.awt.RepaintArea.updateComponent(Unknown Source)
at sun.awt.RepaintArea.paint(Unknown Source)
at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
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