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Support / GLSL? Egon?
« on: January 30, 2009, 10:27:07 am »
I was looking over some older forum posts to see if anyone managed to get shaders going. I found a thread from feb 9,2008 mentioning that Egon was going to add support for a render path in the pipleline. Did this ever happen? do we have some form of shader support or did it require to much of a change within in the system?