Hey egon i noticed that I was using Texture.defaultTo4bpp(true); since it was in an example or something. if i set that to false the texture problem is actually fixed on the emulator, although I think it runs slower. So the question is should i just keep it set to true since it runs faster and it seems to work on my real phone? Is there a chance that it won't work on a different phone (i.e. the texture problem occuring), if so then should i set it to false?