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Bones / Re: How to export the mesh and skeleton xml to bones file
« on: January 21, 2016, 08:51:34 am »
there are scripts in the scripts folder, you can use them. which behind the scenes uses importer classes in raft.jpct.bones.util package.
by using desktop samples, for example OgreSample you can load directly Ogre3D model and inspect your model, skeleton and and animations.
by using desktop samples, for example OgreSample you can load directly Ogre3D model and inspect your model, skeleton and and animations.