SkeletonDebugger is nothing but a group of JPCT Pyramid primitives. try to debug it to spot where exactly error happens and with what value, might be when creating the Pyramid
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i tried to set the texture by Animated3D index instead of name, seems work.
animatedGroup.get(0).setTexture("head");
animatedGroup.get(1).setTexture("headTop");
animatedGroup.get(2).setTexture("head");
...
Quotenope, sorry, wrong thread, have no idea how this happenedQuote
video not appearing part may also related to a thread synchronization issue. in particular if you dont consume a video frame new update never arrives (as far as I remember)
?? you are answering my qestion?
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