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Messages - Thomas.

#46
Projects / Re: Slink & Shank
September 13, 2013, 08:59:43 PM
I would like to test the beta version. I sent you PM ;) I have Samsung Galaxy S3
#47
Projects / Re: Slink & Shank
September 12, 2013, 06:07:12 PM
Really nice!! ;) Looking forward at beta release!
#48
For graphics part is used only FrameBuffer.blit(...), but control of menu itself is little bit complex. I am used recursive algorithm.
#49
Or you can get inspired by my GUI (maybe it will be sometimes for download...) ;)

#50
Support / Re: Does jni make sense?
July 31, 2013, 05:44:34 PM
But for physic calculation it does very big difference.
#51
I do not know if there is any better solution, but I render scene into npot texture and texture into screen. I am using post-processing effects, so it has no any negative impact on performance.
#52
Support / Re: how to stop rotation on object
July 30, 2013, 03:11:22 PM
Probably you mean billboarding. If you need "lock" rotation in x and y axes of object, there is implemented method setBillboaring(boolean), but if you need only one axis, you have to implement it by your self.
#53
Support / Re: Normal matrix
July 28, 2013, 06:20:36 PM
No, non orthogonal transformation is for example scale in x axis
#54
Support / Re: Normal matrix
July 28, 2013, 11:01:12 AM
Calculation normals from modelViewMatrix is faster and for orthogonal transformations it is fine (transpose and invert is about O(300)) ;)
#55
Support / Re: Post-processing
July 28, 2013, 10:53:46 AM
You do not need IPostProcessor. Render your scene into render target and in the next rendering you can do whatever.

http://www.jpct.net/jpct-ae/doc/com/threed/jpct/FrameBuffer.html#setRenderTarget(int)
#56
Support / Re: How to set up Parallax mapping
July 15, 2013, 11:21:48 PM
"Height map" is specular map ;)
#57
Support / Re: How to bring a Texture on the Model?
July 09, 2013, 05:53:10 PM
Are these models black? You can try to call cube.calcTextureWrap(), if it helps your models have no texture coordinates.
#58
Support / Re: How to bring a Texture on the Model?
July 09, 2013, 05:24:12 PM
cube.setTexture("sand");
#59
Yes of course, this is way how to do it more difficult.
#60
You can get java sources of any application. It is good to know when you want to sell your app.