Quotet's better now. Not totally fixed, but much better. Two others things that i've noticed:
1.) You seem not to use mip-mapping/trilinear, do you? If you don't, you should make it an option IMO. The textures are looking sharp now, but they are "flickering" quite a lot.
2.) I would like to zoom in but i can't. It would be great to have this option again.
I set
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Config.glMipmap = true;
Also, i disable mipmapping for fence walls and items on the ground - they just look too biased when i leave mipmapping on.
I leave
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Config.glTrilinear
to its default, e.g. false. I'll have set it to true to improve picture's quality.
The zoom is still here, you can zoom in/out by using key up/down buttons. I bet you mentioned that mouse wheel zooming no longer works. It's a drawback of new GL UI, i hope to fix it soon.
BTW, I've relocated server to the faster channel. Work very well, especially with "Fast Network" option enabled. Give it a try.