Recent Posts

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81
Support / Re: rotateMesh Bug
« Last post by EgonOlsen on January 11, 2018, 08:28:22 am »
No, just some memory.
82
Support / Re: rotateMesh Bug
« Last post by AGP on January 10, 2018, 06:12:16 pm »
But then it's going to cost me performance, right?
83
Support / Re: rotateMesh Bug
« Last post by EgonOlsen on January 10, 2018, 06:05:26 pm »
Just don't call strip() on the object and it should work.
84
Support / Re: rotateMesh Bug
« Last post by AGP on January 10, 2018, 04:20:12 pm »
So is there no way for me to rotate and clear the object's matrix at that point?
85
Support / Re: rotateMesh Bug
« Last post by EgonOlsen on January 10, 2018, 03:36:34 pm »
Most likely because you've stripped the object it's being called on.
86
Support / Re: Use 'setExternalID' to show videofile on polygon?
« Last post by Eugine on January 10, 2018, 03:21:10 pm »
Thanks to EgonOlsen and raft. I solved problem now :)

Especially, the thread that raft talked to me and project of raft were really helpful to me!

And,
...by default it displays a panoramic video but rendering video to a texture should also be somewhere there.
this sentence gave hint to me.

I really appreciate you, EgonOlsen, raft.
I wish you have a good day!
87
Support / rotateMesh Bug
« Last post by AGP on January 10, 2018, 03:16:28 pm »
The following code doesn't crash with Object3D.rotateY(...) but crashes with a NullPointerException on Object3D.rotateMesh().

Code: [Select]
if (ship instanceof Blah) {
     ship.body.rotateY((float)Math.PI*.5f);
     ship.body.rotateMesh();
     ship.body.clearRotation();
}
88
Bugs / Re: Points are always microscopic in OpenGL 2
« Last post by jaco robier on January 09, 2018, 06:43:44 pm »
Yesterday I tested your version 1.32 on my Genymotion emulator on PC. :o

today, I test on my Samsung tablet and it works.


It's solved with your version 1.32
thank you very much.
89
Bugs / Re: Points are always microscopic in OpenGL 2
« Last post by EgonOlsen on January 08, 2018, 08:25:13 pm »
No, that's actually not surprinsing. ES 2.0 cares about lines width, it just has not method to set the point size, because of...reasons. For me, the new jar actually works fine simply be using the method to set the line width and apply it to points. It might be that some driver do this and some don't. Which device are you using? Can you try it on another one with a different GPU?
90
Support / Re: Use 'setExternalID' to show videofile on polygon?
« Last post by raft on January 08, 2018, 05:55:18 pm »
yea, I did something similar in the past. this is the relevant thread

dont remember much about the details, though :)

and this demo project should contain some working code. by default it displays a panoramic video but rendering video to a texture should also be somewhere there.
http://aptalkarga.com/download/Cardboard.zip
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