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V

VertexAttributes - Class in com.threed.jpct
This class can be used to assign additional vertex attributes to meshes.
VertexAttributes(String, float[], int) - Constructor for class com.threed.jpct.VertexAttributes
Cretes new vertex attributes.
vertexBufferSize - Static variable in class com.threed.jpct.Config
Internal buffer used to upload vertex data to the gpu.
viewportOffsetAffectsRenderTarget - Static variable in class com.threed.jpct.Config
If set to true, any offset to the viewport will affect the render target as well.
viewportOffsetX - Static variable in class com.threed.jpct.Config
Shifts the (normalized) viewport into x-direction, i.e. a value of 0.5 lets the rendering start in the middle of the framebuffer so that only the leftmost half of the image is visible in the right half of the framebuffer.
viewportOffsetY - Static variable in class com.threed.jpct.Config
Shifts the (normalized) viewport into y-direction, i.e. a value of 0.5 lets the rendering start in the middle of the Framebuffer so that only the uppermost half of the image is visible in the bottom of the framebuffer.
virtualize(Texture) - Method in class com.threed.jpct.TextureManager
Virtualizes a textures if a Virtualizer has been set.
Virtualizer - Class in com.threed.jpct
A Virtualizer can help to save memory by storing data on disk instead of using the VM memory.
Virtualizer(int) - Constructor for class com.threed.jpct.Virtualizer
Creates a new instance of the Virtualizer with an estimated maximum size.
Virtualizer() - Constructor for class com.threed.jpct.Virtualizer
Creates a new instance of the Virtualizer with no maximum size.
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