Package com.threed.jpct.skeleton

Class Summary
Matrix  
Quaternion  
RotationKeyframe Encapsulates a rotation keyframe.
SimpleBone Provides a simple implementation of a bone.
SimpleSkeleton A simple implementation of a skeleton.
SkeletalAnimation Stores some information about a particular animation sequence.
SkeletalObject3D An implementation of an object3D that supports a skeleton.
SkeletalVertexController Applies the changes to the vertices of an object that has had it's skeletal animation advanced.
TranslationKeyframe Encapsulates a translation keyframe.
Vector  
VertexAssignment Encapsulates a vertex assignment.
VertexBoneInverter Inverts the vertices of an object, to "undo" the rest pose.